Category » Worlds In Motion
January 31, 2009
“Atlantica Online is a strategy RPG—although players create their own character, they also hire ‘mercenaries’ up to a maximum of eight to take part in turn-based tactical battles. The game is set in an alternate reality mixing real world locations with fantasy and steampunk, and includes a variety of community features such as the ability [...]
January 31st, 2009 : Features, Worlds In Motion
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January 17, 2009
“In eRepublik, users become the citizen of a nation, based on those in the real world, and take part in a simulation of the real world’s economic and political spheres. Players can take jobs, working their way up to own companies and corporations, get involved in wars between citizen-run countries, and even become president.”
eRepublik is [...]
January 17th, 2009 : Features, Worlds In Motion
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January 5, 2009
“In Travian, users create a village on a randomly assigned plot of land, where they must use local resources to develop their village in the aim of eventually creating a world wonder before the end of a set amount of time.
Players can attack and trade with other player-owned villages.”
More (nearly) forgotten interviews:
Interview: Simutronics’ Harris [...]
January 5th, 2009 : Features, Worlds In Motion
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December 8, 2008
“Audition is an online ‘MMO’ version of dancing games like Dance Dance Revolution. In the title, players create rooms or join other players, select music and then ‘dance’ along with it using directional keyboard commands. Players compete with each other to be the best dancer to receive rewards, and can otherwise socialize with other players.”
As [...]
December 8th, 2008 : Features, Worlds In Motion
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November 24, 2008
“Trukz is a largely text based game where players create a driver, buy a truck and earn money by hauling loads from real-life cities around the world. Cities have distinct supplies and demands, and with cash earned players can buy upgrade and new trucks. Players have to deal with issues such as fatigue, gas prices [...]
November 24th, 2008 : Features, Worlds In Motion
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November 9, 2008
“NeoPets is, essentially, an online ‘virtual pe’” simulation, where players take care of pets by buying them food, toys, clothes, and other accessories using a virtual currency called Neopoints, which can be raised by playing games and other methods. Players can interact with each other through in-game mail, discussion boards and groups.”
I tried to be [...]
November 9th, 2008 : Features, Worlds In Motion
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October 21, 2008
“Wizard101 is an online virtual world with a 3D client. The title allows users to customize outfits and accessories for their wizard avatars, play puzzles and mini-games, adopt magical pets, and learn from seven different schools of magic – collecting cards, which can then use to engage in card duels alongside and against other players.”
It’s [...]
October 21st, 2008 : Features, Worlds In Motion
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August 30, 2008
“In Urban Dead, players create a character, either a zombie or a survivor (and if a survivor, from a number of classes, including consumers, firemen and army privates) and is dropped into the city of Malton either to cause as much destruction as possible (as a zombie) or to survive by an means possible — [...]
August 30th, 2008 : Features, Worlds In Motion
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August 19, 2008
“In Ikariam, users create a town on a randomly assigned island. On their island are up to 15 other players, plus a sawmill and a unique resource. The aim of the game is for the player to create the largest and most prosperous city by accumulating resources through production, trade or warfare, and developing new [...]
August 19th, 2008 : Worlds In Motion
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August 11, 2008
“In Virtual MTV, users choose a generic avatar to start with and select the brand they (at least initially) wish to explore. Each of the brands is an MTV reality property — such as ’soap opera’ The Hills or car modification show Pimp My Ride — and the user can take part in an experience [...]
August 11th, 2008 : Features, Worlds In Motion
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