<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Mathew Kumar's Workblog &#187; Workblog</title>
	<atom:link href="http://www.mathewkumar.com/category/workblog/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mathewkumar.com</link>
	<description>Mathew Kumar's Workblog</description>
	<lastBuildDate>Fri, 04 Sep 2009 04:17:14 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>52 Gaming Similes To Describe Your Relationship</title>
		<link>http://www.mathewkumar.com/2007/04/10/320/</link>
		<comments>http://www.mathewkumar.com/2007/04/10/320/#comments</comments>
		<pubDate>Tue, 10 Apr 2007 15:58:15 +0000</pubDate>
		<dc:creator>mathewkumar</dc:creator>
				<category><![CDATA[Workblog]]></category>

		<guid isPermaLink="false">http://www.mathewkumar.com/2007/04/10/320/</guid>
		<description><![CDATA[After reading Boyd’s description of his relationship with his ex-girlfriend as a game of Doom II played on Nightmare mode, are you struggling for that perfect simile to describe your relationship with that certain someone? Well look no further! Our scientific team have come up with 52 perfect descriptions, from lovely to awful, to fit [...]]]></description>
			<content:encoded><![CDATA[<p>After reading <a href="http://mingle2.com/dating-d2.html?url=blog/view/dating-doom2-gf">Boyd’s description of his relationship with his ex-girlfriend as a game of <em>Doom II</em> played on Nightmare mode</a>, are <em>you</em> struggling for that perfect simile to describe your relationship with that certain someone? Well look no further! Our scientific team have come up with 52 perfect descriptions, from lovely to awful, to fit any situation that suits. And so:<br />
<em><br />
Our relationship is like&#8230;</em></p>
<p>1.	<em>Killer 7</em>. I don’t understand what you’re saying, and I don’t even know who I am any more.</p>
<p>2.	<em>Resident Evil 4</em>. I’m protecting you from all the world’s evils, and you won’t even let me look at your pants.</p>
<p>3.	<em>Super Mario Kart</em>. I’m sabotaging the progress of others to reach the rainbow road.</p>
<p>4.	<em>Tetris</em>. Shit keeps piling up.</p>
<p>5.	<em>Bust A Move</em>. You keep bursting my bubble.</p>
<p>6.	<em>Rayman: Raving Rabbids</em>. I’m being put through a series of bizarre trials with little hope of success.</p>
<p>7.	<em>Red Steel</em>. I’m just waving my hands in the air and nothing is happening.</p>
<p>8.	<em>Harvest Moon</em>. I must always tend our crops to reap a magical harvest.</p>
<p>9.	<em>The Sims</em>. Everything keeps breaking down.</p>
<p>10.	<em>Shadows of the Colossus</em>. The cost is so great, I’m not sure I even want it any more.</p>
<p>11.	<em>Nintendogs</em>. We never really go anywhere, and all I do is clean up your shit.</p>
<p>12.	<em>Super Mario Bros</em>. I keep hitting my head against the ceiling and falling down holes.</p>
<p>13.	<em>Katamari Damacy</em>. I want to roll you up into my life.</p>
<p>14.	<em>The Legend of Zelda</em>. We just keep doing the same things over and over again, just in slightly different ways.</p>
<p>15.	<em>Animal Crossing</em>. All my letters and gifts won’t guarantee that you’ll stay.</p>
<p>16.	<em>Silent Hill</em>. I’ve never got a clear view of things.</p>
<p>17.	<em>Guitar Hero</em>. We have poor timing.</p>
<p>18.	<em>Hotel Dusk: Room 215</em>. You never answer a question straight.</p>
<p>19.	<em>Sonic The Hedgehog</em>. I’m always running blindly into danger, and I never seem to have any rings for you.</p>
<p>20.	<em>Lemmings</em>. I’m trying to save it, but I really just want to hit the nuke button.</p>
<p>21.	<em>Dance Dance Revolution</em>. I keep tripping over myself.</p>
<p>22.	<em>Chibi Robo</em>. I can never get our house clean.</p>
<p>23.	<em>World of Warcraft</em>. I think I’m having fun, but it’s really just a grind.</p>
<p>24.	<em>Track and Field</em>. I never seem to rub your buttons fast enough.</p>
<p>25.	<em>Gears of War</em>. Even with all my macho posturing, you still don’t take me seriously.</p>
<p>26.	<em>Paper Mario</em>. Some people might think it’s flat and lifeless, but they’re not looking at it from the right angle.</p>
<p>27.	<em>Kirby’s Dream Land</em>. No matter how hard I suck, I can’t get you all in my mouth.</p>
<p>28.	<em>Paperboy</em>. You don’t want what I’m trying to deliver.</p>
<p>29.	<em>Wario Ware</em>. Every three seconds, it changes.</p>
<p>30.	<em>Wii Sports</em>. It was fun at first, but now my shoulders hurt.</p>
<p><img src="http://www.mathewkumar.com/wp-content/uploads/2008/07/2008_07_07_ico.jpg"></p>
<p>31.	<em>Ico</em>. You’re completely helpless, and I’m sick of dragging you around everywhere.</p>
<p>32.	<em>Trauma Center: Under the Knife</em>. The operation that would be required to save it is utterly ludicrous.</p>
<p>33.	<em>Parappa the Rapper</em>. Perfect rhythm, bright colours.</p>
<p>34.	<em>Super Princess Peach</em>. I’m pushing all your emotional buttons, but you’d rather I just left you alone with your vibe-scepter.</p>
<p>35.	<em>Grand Theft Auto</em>. I think it’s full of possibility, but you’ll only let me progress if I do it your way.</p>
<p>36.	<em>Tie Fighter</em>. I’m having more fun being the bad guy.</p>
<p>37.	<em>Punch-Out</em>. I hit you a lot, but you never seem to go down for me.</p>
<p>38.	<em>Electroplankton</em>. I’m never going to have anything to show for my time.</p>
<p>39.	<em>Mortal Kombat</em>. I used to think you were so cool. Now I have no idea what I was thinking.</p>
<p><img src="http://www.mathewkumar.com/wp-content/uploads/2008/07/2008_07_07_mortal.jpg"></p>
<p>40.	<em>Ghouls and Ghosts</em>. Punishing.</p>
<p>41.	<em>Bomberman</em>. My plans always seem to blow up in my own face.</p>
<p>42.	<em>Oregon Trail</em>. It’s dying of dysentery.</p>
<p>43.	<em>Street Fighter II</em>. Once you start slapping me, I don’t know what to do to make you stop.</p>
<p>44.	<em>Ultima VII</em>. You think I’m a symbol of perfection, but really I’m a sociopathic, thieving bastard.</p>
<p>45.	<em>Metal Gear Solid</em>. You just won’t shut up.</p>
<p>46.	<em>Pokemon</em>. I’m supposed to be your best friend, and yet you keep throwing me into battles against my will.</p>
<p>47.	<em>Final Fantasy</em>. No matter what we go through, we’re fully refreshed after a good night’s sleep.</p>
<p>48.	<em>Pro Evolution Soccer</em>. It’s the same thing every time I come back, but it seems to get worse as we go on.</p>
<p>49.	<em>Space Invaders</em>. We’ve got a lot of fond memories of it, but we can’t go back.</p>
<p>50.	<em>Pac-Man</em>. You keep stuffing your face and trying to avoid old ghosts.</p>
<p>51.	<em>Crackdown</em>. I feel like Superman.</p>
<p>52.	<em>Duke Nukem Forever</em>. I don’t think it’s ever going to start, is it?</p>
<p>None of these suit? Add your own in the comments!</p>
<p><em>52 Gaming Similes To Describe Your Relationship was written by Mathew Kumar and <a href="http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&#038;friendid=164048655">Kate Dickson</a>. They&#8217;re in a relationship (and we&#8217;re not going to tell you which game describes it best.)</em></p>
<p><em>[Art by <a href="http://www.benjaminrivers.com/">Benjamin Rivers</a>.]</em></p>
]]></content:encoded>
			<wfw:commentRss>http://www.mathewkumar.com/2007/04/10/320/feed/</wfw:commentRss>
		<slash:comments>126</slash:comments>
		</item>
		<item>
		<title>So You Want to Be a Games Journalist: Part One</title>
		<link>http://www.mathewkumar.com/2006/10/30/170/</link>
		<comments>http://www.mathewkumar.com/2006/10/30/170/#comments</comments>
		<pubDate>Mon, 30 Oct 2006 16:30:47 +0000</pubDate>
		<dc:creator>mathewkumar</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Workblog]]></category>

		<guid isPermaLink="false">http://www.mathewkumar.com/2006/10/30/170/</guid>
		<description><![CDATA[So you want to be a games journalist, eh? 
The first thing you have to do is to write a guide on how to be a games journalist. Because if you’ve written a guide on it, you must be one! Write your guide with the help of these five easy steps!
1) The first part of [...]]]></description>
			<content:encoded><![CDATA[<p>So you want to be a games journalist, eh? </p>
<p>The <strong>first thing</strong> you have to do is to <em>write a guide on how to be a games journalist</em>. Because if you’ve written a guide on it, you must be one! Write your guide with the help of these five easy steps!</p>
<p><strong>1)</strong> The first part of your guide has to be blatantly obvious! Make sure you ask your reader to check if they </p>
<p>a) Like games and know about them<br />
b) Know how to write words in order, so they make sentences (like this one!)</p>
<p>Because you’d be <em>gob-smacked</em> to find out just how many illiterate people with a passion and knowledge about deep sea fishing, or crochet or something, end up being games journalists because they’d never read a guide on being a games journalist and just fell into the job! </p>
<p>You may also want to explain what a games journalist is, because people who want to be one often have no idea what it even is! (This is how they trick people into being sewage technicians.)</p>
<p>You could go into a bit of a discussion as to how “games journalists” could in many cases be called “games critics” (at least in North American vernacular) because they usually just sit around playing games before then saying what they think about them, rather than, you know, running out and doing <strong>hard news coverage</strong>, but frankly we all rather like the prestige of a job title that includes the word “journalist”, even though we all know the word “game” in front ruins it.</p>
<p><strong>2)</strong> Once you’ve got all that pesky explanation out of the way, you have to get down to the nitty-gritty of telling people how to “be” Goro (a games journalist!) To do this, just make up any old rubbish off the top of your head! </p>
<p>The most important thing is the format. You can make this bit a FAQ, like this:</p>
<p><em>“<strong>Q: Do I need a degree?</strong></p>
<p>A: Yes! Having a degree (particularly in journalism!) will mean you are a full three weeks ahead of anyone else starting work at a magazine! You’ll also probably know how to do shorthand, which looks impressive! </p>
<p>But better than that, you’ll already be <strong>thousands of pounds in debt</strong>! This is a way you must become used to living, because even with a degree you’ll be paid peanuts!”</em></p>
<p>Or you can make it a loosely connected step-by-step plan for becoming a games journalist:<br />
<em><br />
“<strong>1.</strong> Beat Ninja Gaiden with your eyes closed and broken thumbs (get an adult to help you with this bit)</p>
<p><strong>2.</strong> Read some books and learn what a semicolon does (protip: it semi-poos!)</p>
<p><strong>3.</strong> Get a job as a games journalist! To do this bit, apply for jobs, dress nice for the interview and don’t be a repulsive idiot! It may surprise you, you see, but just because you want to be a games journalist doesn’t mean that you <strong>should</strong> be one! The likelihood is that you’re a disgusting little internet troll who thinks that being able to beat Ninja Gaiden and knowing what a semicolon does means you’re cut out to be a writer. No. The horror the interviewers are likely to feel should be a sign that you should go back to crying and wanking (please wait until you’ve got home first, though.)”</em></p>
<p>If you can’t be bothered to structure your piece, just throw down the facts in any old order! But make sure you use headings! (This is how you break up your article so people know what they’re reading about before they even read it! But you already knew that, because we got rid of all the illiterates in step one!)</p>
<p><em>“<strong>Freelance Journalism</strong></p>
<p>Becoming a games journalist is as simple as applying for a job if you want to work for a games magazine/website on-site. Being a freelancer is harder and probably would be the type of thing that really needs a specific guide if, you know, there weren’t like a million guides to freelance journalism already. But here’s one anyway!</p>
<p><strong>Email </strong>is your best friend. Email publications to ask them if they want your writing. Email PR to ask them if they can send you games. If you can’t write a polite e-mail you can’t write. Stop trying to be a games journalist.</p>
<p><strong>Write as many articles and reviews as you can for free</strong> for the <strong>shortest possible amount of time</strong>. And <strong>not on your blog</strong>. If you aren’t good enough to write for a website that won’t even pay you, you can’t write. Stop trying to be a games journalist.<br />
<strong><br />
Free games do not count as payment</strong>. Money does.</p>
<p><strong>Learn how to live below the poverty line</strong>, as you’re ‘winning’ if you’re being paid at all and can live on the money you make, even if you’re eating only three meals a week. Maybe have a three year plan and if you don’t start to live comfortably by then, give up. [<strong>Editor’s note:</strong> The author is a year and a half in and is still sick of cup ramen.]”</em></p>
<p><strong>3) </strong>So now you’ve written most of your guide! You should now write a conclusion. This is the bit of an article that ends it by summing everything up, and in a guide on how to be a games journalist, you don’t really even need to bother doing that! Just write some self congratulatory nonsense to lead up to your short bio (“biography”!) at the bottom, because, as you’re writing a guide on how to be a successful games journalist, no one reading it will have heard of you, so they’ll need to find out all about you and your illustrious career from it!</p>
<p><strong>4)</strong> Some things you should never mention include:</p>
<p><strong>“New” games journalism!</strong> Because describing games as experiences rather than checklists of graphics, “gameplay” and sound is a stupid load of old bollocks!</p>
<p><strong>Needing a reason to be a games journalist!</strong> It’s just a job people do after reading about doing it from a guide or something, not a calling! It’s not like I’m basically starving here because the only thing I want to do is write about games but no one pays a living wage!</p>
<p><strong>Any other sorts of journalism!</strong> People are only one type of journalist! Games journalism isn’t basically exactly the same as most consumer journalism, and the skills are totally not transferable!</p>
<p><strong>That people shouldn’t become games journalists</strong>, because it’ll take away work from you (as you’re a struggling games journalist) and instead they should go back to being illiterate deep sea fishermen! Because that wouldn’t be nice!</p>
<p><strong>5)</strong> You’re now a successful games journalist! Congratulations! </p>
<p>Still to come, <strong>Part Two:</strong> Eating shoes! Old timey folks like Laurel and Hardy were always eating their shoes when starving to death; is this a viable solution for struggling freelance journalists? We get the lowdown on the tastiest heels!</p>
<p><i>This is a piece written for a <a href="http://www.kierongillen.com">Kieron Gillen</a>/<a href="http://pcgtim.wordpress.com/">Tim Edwards</a> conceived “thing” in which as many games journalists as they could think of all wrote a “So You Want to Be a Games Journalist” piece (en large, to respond to <a href="http://www.gamecareerguide.com/features/295/so_you_want_to_be_a_games_.php?page=3">this piece</a> written by Aaron McKenna for CMP’s Game Career Guide Website.) Here are the others:</i></p>
<p><a href="http://gillen.cream.org/wordpress_html/?p=1192">[1]</a> | <a href="http://pcgtim.wordpress.com/2006/10/30/how-to-be-a-games-journalist/">[2]</a> | <a href="http://www.thetriforce.com/newblog/?p=813">[3]</a> | <a href="http://botherer.cream.org/?p=631">[4]</a> | <a href="http://thermosflaks.blogspot.com/2006/10/so-you-want-to-be-games-journalist.html">[5]</a> | <a href="http://dubiousquality.blogspot.com/2006/10/so-you-want-to-be-games-journalist_30.html">[6]</a> | <a href="http://www.disappointment.com/wordpress/archives/171">[7]</a> | <a href="http://www.richardcobbett.co.uk/codex/journal/filingcabinet/so_you_want_to_be_a_games_journalist/">[8]</a> | <a href="http://www.affectionatediary.com/?p=178">[9]</a> | <a href="http://worldofstuart.excellentcontent.com/soyouwant.htm">[10]</a> | <a href="http://idealproject.blogspot.com/2006/10/so-you-want-to-be-games-journalist-im_30.html">[11]</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.mathewkumar.com/2006/10/30/170/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
	</channel>
</rss>

<!-- Dynamic Page Served (once) in 0.231 seconds -->
