I did rather a lot this month, as you can see. No help from Gillen, either, just a mysterious gentleman called “Minister Drill-Cock!” with an article, it seems, that came from the future.
“A world unknown” is a little piece I wrote on Samorost, Amanita Design’s emotive little flash game, for the release of Samorost 2, the sequel. It contains a short interview with Jakub Dvorsky, the creator. My Mario Kart DS and Sonic Rush reviews are the usual sort of thing (well, if you ignore how vitriolic my Sonic Rush review was. A protip, kids: bottomless pits are total arse) but the piece I’d like to spotlight from this issue is my second, much shorter, Animal Crossing review.
Now, you might remember my first review and the furore that surrounded it, and basically, this second review is my response; a succinct example of why “new games journalism” is perfectly valid, and that it doesn’t have to be long winded. Here it is:
Roald is a penguin who lives in my Animal Crossing town. He’s fat, and squat, but he’s obsessed with body building. He reminds me of a good friend. Heck, somehow, he is a good friend. Yesterday, he’d put all of his items in boxes and was going to move out of town for a ‘sit-up competition’. Both myself and my girlfriend, who cohabit in the same Animal Crossing home, stylishly decorated by her, of course, were in a frenzy. We bought gifts, we sent him letters begging him not to leave, posted messages on the town billboard, fished, caught bugs, dug fossils, all in desperation to keep him. We entirely forgot about paying off our mortgage, or opening the gates to let visitors from other Animal Crossing owners with Wi-Fi into our town, such was our desperation. This morning I checked in – Roald is staying, happily fishing by the river. I think it was the punching bag I sent him. It’s his birthday tomorrow, though – I’ll have to buy him something else now.
In what appears to be little more than a short and very personal anecdote, I describe that you live in a town with animals in Animal Crossing. I explain the animals have personalities that you get attached to. I describe what you can do in the game (buy gifts, send letters, post messages, fish, catch bugs, dig fossils). I describe you have a mortgage to pay off and that the game has Wi-Fi capabilities. And, by doing that the way I do, I show that I liked the game very much. What more can a review do?
So. What’s everyone’s problem with “new games journalism” again? I forget.
(You can still get a copy of this as a back issue.)