March 31, 2007
Game Reactor has had a redesign, and has turned from one of the best looking magazines out there (that I can’t understand a single word of) into, um, an even better looking magazine (that I still can’t understand a single word of.)
In the new redesign, too, they’ve actually managed to make the picture of [...]
March 31st, 2007 : Archive, Columns, Game Reactor
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January 17, 2007
Goodness! What on earth could this article be about?
Well, it’s about the Wii and PS3 launches! Because I wasn’t about to stand outside in the pouring rain with food poisoning (the PS3 launch) or get up early on a Sunday morning (the Wii launch) and only get the GamesIndustry.biz articles out if it, no sir. [...]
January 17th, 2007 : Archive, Columns, Game Reactor
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January 16, 2007
A pretty unusual piece, this (um, having said that, though, all of my Game Reactor articles are pretty unusual, one way or another) in that it’s actually more of an interview with a screenwriter than it is an opinion column about games.
But! The screenwriter in question happens to be the excellent JT Petty, director [...]
January 16th, 2007 : Archive, Columns, Game Reactor
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January 10, 2007
I have absolutely no idea what the title of this article translates as, but whatever it is, this article is a nice little primer on Second Life, as by September last yer I’d been embedded in the world for a couple of months.
Naturally, all I do is slag it off for being completely rubbish.
It [...]
January 10th, 2007 : Archive, Columns, Game Reactor
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January 8, 2007
Right, well, it’s the first day of the second week of 2007, so it’s probably time to get back into the habit of posting sort-of but not-really daily posts here as I still haven’t run out of work I need to archive for posterity on this site.
This is yet another utterly rambling article, but as [...]
January 8th, 2007 : Archive, Columns, Game Reactor
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December 19, 2006
What a lovely cover for a lovely game, eh? Well, this is, as you might expect from the date, an article about E3. The title in English was “Beware the Quiet ones”, and as such I spend most of it discussing how loud and bombastic both the PS3 and Wii were compared to the Xbox [...]
December 19th, 2006 : Archive, Columns, Game Reactor
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December 13, 2006
Or, in English, “The Difference between Wii and Wheee!”
Written roughly around about the time everyone was reacting to the OMG CRAZY name of the new Nintendo console, I stand out by declaring I’m not going to have an opinion (in my opinion column, of all places) and am “waiting to see the games, not [...]
December 13th, 2006 : Archive, Columns, Game Reactor
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November 22, 2006
The second article I’ve written that references “The Game” (see my earlier piece on London Game Week 2004) this is a rather random opinion column, roughly based around the idea of viruses and memes; the idea that The Game is a very pure sort of meme somehow forms the basis of a discussion of Michael [...]
November 22nd, 2006 : Archive, Columns, Game Reactor
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October 19, 2006
A lovely cover featuring what might be Game Reactor editor Thomas Tanggaard’s favourite game, Shadow of the Colossus, my article in the magazine (In English, “Your (Game) Quest is Over”) was actually conceived around one of my recent favourite games , Ninja 5-0 (also known as Ninja Cop in Europe). The piece is actually [...]
October 19th, 2006 : Archive, Columns, Game Reactor
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October 14, 2006
I don’t own a copy of this issue; the only way I was able to see it was by downloading the PDF version from Game Reactor’s website. This article was, apparently, titled “This is a Call” in English, so I have no idea where they got “Når Først Toneren af Musikken Lyder” from. I see [...]
October 14th, 2006 : Archive, Columns, Game Reactor
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