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August 20, 2009

Archive: December 2008: Anderledes Spiludvikling / Game Reactor

I keep forgetting that I write this column. Unfortunate, really, considering it’s such a lovely magazine (in terms of design; being in Danish I still can’t read a jot of it.)
I should really have remembered writing this one, at the very least to let Jim Munroe and Jim McGinley know that I got some coverage [...]

August 20th, 2009 : Archive, Columns, Game Developer Magazine
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August 30, 2006

Archive: September, 2005: Tira Jump Product Suite / Game Developer Magazine

“While simple java-based mobile games can be programmed quickly and without major outlay, there are hundreds of different Java-enabled phones currently available, each with wildly differing specifications: screen sizes, memory capabilities, key placements, and so forth. To take advantage of the mobile market, game developers need to be able to port their games to as [...]

August 30th, 2006 : Archive, Game Developer Magazine, Reviews
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