Work Doesn’t Take A Holiday But David Perry’s Free To Play / Gamasutra
But, as humorously recounted in his recent talk at the Montreal International Game Summit, things didn’t quite work out the way he hoped, and he’s since ended up as chief creative office for the relaunched Acclaim, consulting on games and directing multiple MMOs – and that’s only a few of his commitments.
Gamasutra recently talked to Perry after his session about his ‘holiday’, his many projects, and the concept of free-to-play MMOs.”
Happy New Year!

“After twenty years in the business, with the decision of Atari to sell Shiny Entertainment in early 2006, founder and Earthworm Jim, MDK, Messiah and Enter The Matrix co-creator David Perry decided to take a year off.
“Stéphane D’Astous, General Manager of the newly-formed Eidos Montreal, is bullish about his studio’s planned development cycle. ‘Trying to get nine women to give birth to a baby in one month doesn’t work. Everyone has tried that in this industry, but we decided to cut the bullshit,’ D’Astous declared on our in-depth tour of the new facility.”
“At the Montreal International Game Summit 2007, EA Mobile Montreal’s General Manager, Patrick Minotti, gave his insight into the mobile games industry from the standpoint of a developer who has been in the mobile games industry since 2001, taking a look at the changing face of the mobile game consumer and the changes in how they consume mobile games.”
“Mobile porting technology provider Tira Wireless recently announced Tira Jump 2007, the latest version of their flagship product suite, including a new feature, “Jumplets.”
“Casual games developer and publisher PopCap Games recently announced the hiring of Andrew Stein to the newly-created position of Director of Mobile Business Development.
“The competition to provide the complete mobile gaming experience is heating up with Nokia returning with the N-Gage brand, so Games On Deck has taken the opportunity to talk to Mike Yuen, head of Qualcomm’s Gaming Group, about their option, the Brew Gaming Signature Solution.”
“Following our earlier Nokia coverage, which included an interview with Nokia’s director of games publishing, Gregg Sauter, and an editorial from Dr Mark Ollila, Director of Technology and Strategy and Head of Games Publishing, in this second interview with a Nokia executive, Games On Deck talks to Tomi Huttula, Head of Arena Product Management for Nokia, about the new incarnation of N-Gage Arena.”
“When we last spoke to Michael Chang, in September 2006, the ad-supported model of game distribution was still in the process of being proven. However, with more than 1.4 million downloads on Gamejump.com within 4 months of launch and new distribution partnerships made with networks such as MobilePro’s ProGames Network and more and more publishers signing up for the service, including the likes of Orange Pixel and Kiloo, Chang is more than willing to argue that Greystripe’s solution is a revolution in mobile gaming. Games On Deck sat down with Chang pre-GDC Mobile to discuss.”
“As part of the launch of Games On Deck we investigate what may be the biggest story in the mobile games industry this year: the return of the N-Gage platform.