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October 30, 2008

Archive: 28-30th October 2008: Ontario Game Summit, Game On: Finance 2008 / Gamasutra

The Ontario Game Summit and Game On: Finance were a pair of interconnected conferences just held here in Toronto, both of which were largely interested in how to draw more game development to this fair province.
I feel like I should have more to say about them here, but I think the articles I’m just [...]

October 30th, 2008 : Archive, Gamasutra
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August 27, 2008

Archive: 18th-27th August, 2008: GCDC 2008 / Gamasutra

The Lepzig Games Convention is certainly a sight to behold – roughly five full aircraft hangers full of rabid German gamers salivating over not only displays for the latest games but also (I kid you not) the latest in fancy PC cases, mice, and CPU cooling fans. Really. I never had a chance to visit [...]

August 27th, 2008 : Archive, Gamasutra
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July 29, 2008

Archive: 15th July, 2008: Q&A: NinjaBee’s Taylor Talks State Of XBLA, Indie / Gamasutra

“Indie developer NinjaBee has built up a major catalog of XBLA titles – from Cloning Clyde and Band of Bugs through the upcoming A Kingdom Of Keflings, and president Steve Taylor takes Gamasutra through the XBLA development process – from certification to user-generated content restraints – in this in-depth interview.”
Forgot to link this because it [...]

July 29th, 2008 : Archive, Gamasutra, Interviews
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July 25, 2008

Archive: 21th-23rd July 2008: E3 2008 – Capcom, Warner, EA, GSC / Rock Paper Shotgun

RPS-ish At-Ish E3: Housecleaning – Capcom, Warner – More chat about Street Fighter IV, because it’s coming out for PC, and I really liked it a lot. Also a little about Lego Batman: The Videogame and Project Origin.

RPSish At-Ish E3: Housecleaning – EA – a lot of writing about EA’s upcoming stuff. I’m especially impressed [...]

July 25th, 2008 : Archive, Rock Paper Shotgun
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July 24, 2008

Archive: 16th-22nd July 2008: E3 2008 – Konami, Sega, Capcom, Final Thoughts / CBC

Konami can’t keep time in the music game wars – Here’s an interesting fact about Konami’s Rock Revolution that I didn’t realise until after I played it – it’s being developed by Zoë Mode (who are based in Brighton). I initially assumed it was just a version of Guitar Freaks/Drum Mania being slapped together by [...]

July 24th, 2008 : Archive, CBC
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Archive: 16th-20th July 2008: E3 2008 – Sega, Bethesda Softworks, SOE / Rock Paper Shotgun

RPS-ish At-ish E3: Day 3 – Sega – Now anyone who knows me that I spend quite a lot of time railing against how much the larger blogs, specifically Kotaku, suck. I spent a lot of time doing this – usually moaning about their ridiculous post titles, their lack of fact checking, etc.
So it [...]

July 24th, 2008 : Archive, Rock Paper Shotgun
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July 23, 2008

Archive: 15th July 2008: E3 2008 – Nintendo, Sony / CBC

Nintendo is smug – but with good reason – So here’s the deal with Nintendo’s press conference. This is some analysis I didn’t put into this article, mostly because I had to chew over my thoughts on it for a few days (and have a huge argument with Chris Remo about it), but I don’t [...]

July 23rd, 2008 : Archive, CBC
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Archive: 15th July 2008: E3 2008 – Valve, Atari / Rock Paper Shotgun

RPS-ish At-ish E3: Day 2, Part 1 – Valve – In restrospect, this article makes me cringe a little. Left 4 Dead was great fun to play, but I do myself no favours by fawning over Chet Faliszek (from Old Man Murray/Portal of Evil) because in person he was so nice (and ordinary) and online [...]

July 23rd, 2008 : Archive, Rock Paper Shotgun
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July 22, 2008

Archive: 14th July 2008: E3 2008 – Microsoft, EA / Rock Paper Shotgun

So as you can see there’s a reason E3 was a bit of a blur – I decided to blog about it for two different outlets. To be honest, I probably shouldn’t have, but before heading out I thought it was going to be totally easy to write multiple blog posts a day while also [...]

July 22nd, 2008 : Archive, Rock Paper Shotgun
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Archive: 14th July 2008: E3 2008 – Microsoft, EA / CBC

The 2008 edition of the “E3 Media and Business Summit” has come and gone, and the whole thing was a bit of a blur to be honest. However, I’m going to try and split up my retrospective a bit, as it dragged on a bit longer than the actual event (which only officially ran between [...]

July 22nd, 2008 : Archive, CBC
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