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July 25, 2008

Archive: 21th-23rd July 2008: E3 2008 - Capcom, Warner, EA, GSC / Rock Paper Shotgun

RPS-ish At-Ish E3: Housecleaning – Capcom, Warner - More chat about Street Fighter IV, because it’s coming out for PC, and I really liked it a lot. Also a little about Lego Batman: The Videogame and Project Origin.

RPSish At-Ish E3: Housecleaning - EA - a lot of writing about EA’s upcoming stuff. I’m especially impressed […]

July 25th, 2008 : Archive, Rock Paper Shotgun
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July 24, 2008

Archive: 16th-22nd July 2008: E3 2008 - Konami, Sega, Capcom, Final Thoughts / CBC

Konami can’t keep time in the music game wars - Here’s an interesting fact about Konami’s Rock Revolution that I didn’t realise until after I played it - it’s being developed by Zoë Mode (who are based in Brighton). I initially assumed it was just a version of Guitar Freaks/Drum Mania being slapped together by […]

July 24th, 2008 : Archive, CBC
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Archive: 16th-20th July 2008: E3 2008 - Sega, Bethesda Softworks, SOE / Rock Paper Shotgun

RPS-ish At-ish E3: Day 3 - Sega - Now anyone who knows me that I spend quite a lot of time railing against how much the larger blogs, specifically Kotaku, suck. I spent a lot of time doing this - usually moaning about their ridiculous post titles, their lack of fact checking, etc.
So it […]

July 24th, 2008 : Archive, Rock Paper Shotgun
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July 23, 2008

Archive: 15th July 2008: E3 2008 - Nintendo, Sony / CBC

Nintendo is smug – but with good reason - So here’s the deal with Nintendo’s press conference. This is some analysis I didn’t put into this article, mostly because I had to chew over my thoughts on it for a few days (and have a huge argument with Chris Remo about it), but I don’t […]

July 23rd, 2008 : Archive, CBC
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Archive: 15th July 2008: E3 2008 - Valve, Atari / Rock Paper Shotgun

RPS-ish At-ish E3: Day 2, Part 1 - Valve - In restrospect, this article makes me cringe a little. Left 4 Dead was great fun to play, but I do myself no favours by fawning over Chet Faliszek (from Old Man Murray/Portal of Evil) because in person he was so nice (and ordinary) and online […]

July 23rd, 2008 : Archive, Rock Paper Shotgun
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July 22, 2008

Archive: 14th July 2008: E3 2008 - Microsoft, EA / Rock Paper Shotgun

So as you can see there’s a reason E3 was a bit of a blur - I decided to blog about it for two different outlets. To be honest, I probably shouldn’t have, but before heading out I thought it was going to be totally easy to write multiple blog posts a day while also […]

July 22nd, 2008 : Archive, Rock Paper Shotgun
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Archive: 14th July 2008: E3 2008 - Microsoft, EA / CBC

The 2008 edition of the “E3 Media and Business Summit” has come and gone, and the whole thing was a bit of a blur to be honest. However, I’m going to try and split up my retrospective a bit, as it dragged on a bit longer than the actual event (which only officially ran between […]

July 22nd, 2008 : Archive, CBC
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February 28, 2008

Archive: 21st February 2008: GDC 2008 / Gamasutra

GDC: The Future of Story In Game Design - See what I mean about one of the main themes being story? I wasn’t complaining - this was another entertaining session. I’m really pleased to see how many comments this story got, too!
GDC: Radical Talks ‘More Is Better’ For Prototype - This session blew me away. […]

February 28th, 2008 : Archive, Gamasutra
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February 27, 2008

Archive: 20th February 2008: GDC 2008 / Gamasutra

If I thought my problems were over when GDC Mobile ended, well, was I in for a surprise. It managed to get busier and crazier once the main conference began.
GDC 2008: The Crysis Of Audio - Maybe not the most obviously exciting way to kick off one of the main events in the gaming calendar, […]

February 27th, 2008 : Archive, Gamasutra
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February 26, 2008

Archive: 19th February 2008: GDC Mobile 2008 / Games On Deck

Day 2 of GDC Mobile was a special day for me, as it formed the culmination of over half a year’s work: the IGF Mobile Awards ceremony. Of course, before I could take part in that I had to cover the morning keynote…
GDC Mobile 2008: Anssi Vanjoki’s New Paradigm Of Gameplay - Nokia get […]

February 26th, 2008 : Archive, Games On Deck, IGF Mobile
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