September 3, 2009
The August 2009 issue of GamesMaster magazine was its “Hands-on E3 Special” and I was those hands – quite literally, too, because loads of the “hands-on” boxes in this issue are written by me – even if I didn’t write the rest of the article.
So a slightly odd way of doing things, but if you’ve [...]
September 3rd, 2009 : Archive, GamesMaster
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August 24, 2009
A lovely big picture of one of the completely rubbish new characters they added to Street Fighter IV for no particular reason on the cover of this issue of Game Reactor, which mostly serves to remind me I haven’t played it enough recently and also to be annoyed that they didn’t put any of the [...]
August 24th, 2009 : Archive, Columns, Game Reactor
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August 20, 2009
I keep forgetting that I write this column. Unfortunate, really, considering it’s such a lovely magazine (in terms of design; being in Danish I still can’t read a jot of it.)
I should really have remembered writing this one, at the very least to let Jim Munroe and Jim McGinley know that I got some coverage [...]
August 20th, 2009 : Archive, Columns, Game Developer Magazine
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July 16, 2009
I had an absolutely great Develop this year – ignoring getting the worst chips ever in the chip shop next door to the Hilton Brighton Metropole. As well as my coverage for Gamasutra I moderated a session in the first day’s “Evolve” track, After the iPhone Honeymoon:Where Next for Apple’s Mobile? (which went rather well, [...]
July 16th, 2009 : Archive, Gamasutra
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February 16, 2009
In this article I talk about Warhammer Online: Age of Reckoning.
At the time, I was playing it a lot. I’ll admit that for some reason my addiction waned, and I know why – it’s because I’m a completionist. Any time I came up against a public quest (which rely on grouping with nearby players to [...]
February 16th, 2009 : Archive, Columns, Game Reactor
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February 12, 2009
This article – my first back on the job -was titled, quite simply, “Leipzig sucks”. It’s a very self indulgent article – after all, it’s almost entirely me complaining about how complicated it is to get to Leipzig, and then complaining about Leipzig (the town, which I notably call “little more than a train station [...]
February 12th, 2009 : Archive, Columns, Game Reactor
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February 11, 2009
This article amuses me! I try list all the postives I can think about Sony’s record with the PS3 – remember this was in November 2007 – and, roughly, can come up with one – their commitment to excellent independent games like Everyday Shooter on the PSN.
Well, in February 2009 I’m really not sure I [...]
February 11th, 2009 : Archive, Columns, Game Reactor
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February 9, 2009
Looking back at this column – which celebrates the release of Sin and Punishment on the Virtual Console – reminds me how long the Wii has been about already. And also the fact that they still haven’t released Mario’s Super Picross in North America, which is an abusively cruel thing for Nintendo to do.
Not that [...]
February 9th, 2009 : Archive, Columns, Game Reactor
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February 8, 2009
Publishing that last entry about GamesMaster has put me in a mind to update my site with some other other items that I’ve overlooked or simply forgotten to include here. For example, remember Game Reactor? It’s the Danish magazine that I write an opinion column from. I took a break for most of 2008, but [...]
February 8th, 2009 : Archive, Columns, Game Reactor
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February 7, 2009
If you’re wondering why it’s taken me till Feburary 2009 to post about previews I wrote for GamesMaster over six months ago – admittedly these previews featured in the October 2008 issue of GamesMaster – well, the answer is that I forgot to ask for a copy of the magazine for months.
Well, I have a [...]
February 7th, 2009 : Archive, GamesMaster, Previews
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