Tron: Legacy / Exclaim!
“It’s more than a little ironic that what makes the original Tron (released in 1982) so visually striking isn’t the rudimentary computer graphics that it features, which would go on to inspire the widespread use of CGI in cinema. No, it’s something far more low-tech: the ‘backlit animation’ that would give the film’s ‘in computer’ sequences an ethereal glow; it was so expensive and time-consuming that it would never be used in another film. Although it is, in its own way, visually stunning, Tron: Legacy’s lack of such a ‘human’ process in its development gives the film a feeling that’s far colder than the original.”
Link (Blu-Ray review)

The August 2009 issue of GamesMaster magazine was its “Hands-on E3 Special” and I was those hands – quite literally, too, because loads of the “hands-on” boxes in this issue are written by me – even if I didn’t write the rest of the article.
A lovely big picture of one of the completely rubbish new characters they added to Street Fighter IV for no particular reason on the cover of this issue of Game Reactor, which mostly serves to remind me I haven’t played it enough recently and also to be annoyed that they didn’t put any of the brilliantly designed characters from Street Fighter III in IV (like Dudley, who I might have complained about missing before.)
I keep forgetting that I write this column. Unfortunate, really, considering it’s such a lovely magazine (in terms of design; being in Danish I still can’t read a jot of it.)