Biography
I used to have this funny little biography written in the third-person that claimed I was the “best damn games journalist in Canada.” The joke was at the time (about five years ago, now) there were few (if any) writers who chose to identify as such in the Great White North; now it just seems rude (even if I still believe it.) Instead I’d just like to let my experience speak for itself. Since I started writing for seminal “new games journalism” website Insert Credit (although it never identified as such) in 2003, I like to think if there’s been a video games publication worth reading—online or off—I’ve written for it, and I’ve been hugely proud to write for the likes of Edge[1]; Rock, Paper, Shotgun and Gamasutra.
I’ve also been very happy to be involved in the games industry as more than just a journalist, such as serving as Content Director for the Independent Games Festival Mobile for its first two years (shortly before it transitioned to become part of the main Independent Games Festival) and though multiple public speaking engagements, such as my keynote at Gamercamp 2010.
My dedication to bringing the form of game writing and criticism forward should be clear, but I’ve also given it a unique platform by beginning to publish exp. Magazine in 2009. An independent video game magazine that I fully design, write, publish and distribute, it’s a very personal work, but one I hope that stands as a unique statement of intent, or, at least, a small example of how there is more to video games and video game culture than news, reviews and previews; and how much I believe in it.
Photo by Gavin Hay.
[1] This website used to maintain a full list of my writing for Edge (for print and online) but it was requested that as Edge does not include bylines, I not (publicly) reveal which articles I’ve written. So I can only go as far as stating that any time you have ever read something you enjoyed in Edge, I wrote it.
(If you really care, you can e-mail me.)
