Peter Molyneux: The Essence of Interaction / Gamasutra

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Peter Molyneux: The Essence of Interaction / Gamasutra

“At this year’s Game Developers Conference, Gamasutra once again had the chance to speak to Bullfrog and Lionhead co-founder, Populous, Black & White and Fable series designer, and iconoclast Peter Molyneux — on the eve of his presentation at the show.

With Fable II having been released via Lionhead parent company Microsoft late last year for Xbox 360 [NOTE: this interview contains some plot spoilers for the game], and no new project yet announced for his studio, Molyneux was chomping at the bit to discuss his next project — as the below text reveals.”

I helped Christian Nutt on a few more interviews at this year’s GDC (last year I worked with him on one with Ken Levine) and although my discussion in the interview is (unfortunately by its very nature) Fable II spoiler-packed, I think the whole interview is really great – Molyneux is a pleasure to interview.

May 2nd, 2009 : Gamasutra, Interviews

Did he say “cool” much then?

Comment by Comrade — May 15, 2009 @ 2:45 pm

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