So as you can see there’s a reason E3 was a bit of a blur – I decided to blog about it for two different outlets. To be honest, I probably shouldn’t have, but before heading out I thought it was going to be totally easy to write multiple blog posts a day while also spending a full day in meetings to give me the material for said blog posts.
It wasn’t! But still, it was absolutely my pleasure to write some coverage for PC gaming blog Rock Paper Shotgun, not least because it’s run by several gentlemen I respect very much indeed. The posts are less analysis heavy than my coverage for CBC, instead interviews, hands-on impressions and so on written with a sense of humour about it, but I thought the different style would suit RPS better.
RPS-ish at-ish E3: Day 1, Part 1 – MS – This first post has a “letter” feel because I initially wasn’t given my own posting title. But they retroactively changed that so it seems a little silly. As I said, this is broader and more light-hearted coverage than what I wrote for CBC – including reference to “speed dobbers” and cute sparrows.
RPS-ish At-ish E3: Day 1, Part 2 – EA – I witter on about film in this one at the beginning, but do redeem it by talking about games for the rest of it. Well, apart from the bit where I express my surprise that David Lynch has created a monster in Spore – something I still find surprising. What on earth would he make of the iPhone version, eh?