Q&A: Pligersdorffer And A Taste Of Cyanide / Gamasutra

“French development studio Cyanide have a surprisingly diverse product strategy, including cross-platform Games Workshop license Blood Bowl and free-to-play PC MMO Dungeon Party – CEO Patrick Pligersdorffer talks with Gamasutra about why Cyanide are proud to be seen as a PC developer, talks piracy and discusses the French development community.”

I was thrilled to do this interview, because I’ve been eagerly awaiting the video game version of Blood Bowl. I never actually tried Chaos League (though I can’t really remember why now) even though Blood Bowl is easily my favourite of Games Workshop’s oeuvre (well, of the stuff I’ve played, anyway.)

I actually have a painted Orc and Human team sitting at home in a box somewhere. It’s great, and on the basis of this interview I do think the video game is at least going to be authentic enough to please me, though whether that will translate to sales I don’t know.

Published by mathewkumar, on July 5th, 2008. Filed under: Gamasutra, InterviewsNo Comments

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