Super Smash Bros. Brawl / The Globe and Mail

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Super Smash Bros. Brawl / The Globe and Mail

“This week I watched as Mario, without mercy, beat Princess Peach around the head, body, and legs with a baseball bat until she could barely grip onto the edge of a dangerous precipice in the Mushroom Kingdom. The second she started to climb her way back up, without a moment’s hesitation, he whacked her so hard in the face that she flew off into oblivion.

A little later, I placed bets with a group of other people on the outcome of a battle between a small blond boy, known only as Lucas, and a cheerful little monkey dressed up like a person. I didn’t look away once while Lucas electrocuted the monkey over and over again, before finally setting him on fire to finish the job. (I’m ashamed to say I won a lot of money on that fight.)”

I have never been a fan of the Super Smash Bros. series, and yet have found myself utterly captivated by its latest iteration. However, it’s a backhanded compliment when I say “for any Nintendo fanboy there is arguably no better game available on the Wii right now,” as it’s the continued discovery of new Nintendo fetish objects that make it enjoyable - more so than the actual gameplay (which is still way too floaty for my liking.)

It’s a very interesting (indeed, even culturally significant) title as a result, though. Tim Rogers also has an excellent review of it, up on Action Button, one iteration of which is similarly backhanded in its compliments.

March 15th, 2008 : Reviews, The Globe and Mail

Hey Mat, give me your friend code! I’ll play you every weekend or whenever I’m at home. hoho

I agree that it’s frustrating that there’s such a big move distinction between tapping the joystick and holding it. It’d been nicer if they left it as another button or if it’s was dpad compatible. :/

Comment by Persona — March 24, 2008 @ 1:19 am

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