Archive: 18th February 2008: GDC Mobile 2008 / Games On Deck
Well, I managed to survive my trip to San Francisco for GDC this year, and so I guess it’s time to start linking everything I wrote during the conference! The first day was GDC Mobile, and as I’m the editor of Games On Deck this was one of the busiest days for me (though, to be honest, it never got any less busy.)
GDC Mobile 2008: Gameloft’s Guillemot On “Fast Life, Fast Media” - The opening keynote of GDC Mobile. I covered 20 sessions during the week, so I think it’s absolutely excusable that I have no recollection of this session at all.
GDC Mobile 2008: Embracing Mobile Constraints - Admittedly, I can’t really remember anything about this one either.
GDC Mobile 2008: Creativity Techniques in Game Design - Ah! Now this one I do remember, because it was quite “out there” (if you know what I mean.)
February 25th, 2008 : Archive, Games On Deck