Archive: 23rd February 2006: Castlevania Double Pack / Eurogamer

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Archive: 23rd February 2006: Castlevania Double Pack / Eurogamer

“Dracula’s interior designer.

Not a job to be taken lightly, I imagine. Therefore I wonder why, if we’re taking the Castlevania series at face value, Dracula ends up with such wildly bizarre abodes. Is it simply the case that Dracula can’t help himself and has a nibble on each designer before they finish their grand vision? Or is it perhaps that Dracula, as an immortal symbol of pure evil, is stark raving bonkers and makes nothing but lunatic requests?

‘What I would like,’ Dracula would start with a coquettish grin, ‘Is for my dining room to be really high in the sky, probably in that huge unsupportable spire. And I’d like the only way to get there to be through a ruined chapel. Oh! And I’d like to make sure I could only get there if I was so hungry I was prepared to put some extra effort into my jumps.’

Imagined situation or not, fighting winged skeletons on the way to your grub is probably a better step to good health than inviting quack nutritionist Gillian McKeith round to poke through your poo. Yes, I imagine that Dracula’s average home having hundreds of rooms and only being navigable by forcing you to do more jumping than a night spent playing Dance Dance Revolution is how Dracula keeps his svelte figure.

That and his diet consisting mostly of blood.”

Matthew Williamson, editor of The Gamer’s Quarter, called this one of the best introductions to an article on Castlevania he’d ever read, and despite that being a pretty limited category, I’m still pleased with.

The Castlevania Double Pack This is one of the best value packages you can get for the GBA, by the way. Even Stuart Campbell likes Aria of Sorrow.

October 31st, 2006 : Archive, Eurogamer, Reviews

This still is the best introduction to a Castlevania article ever.

Comment by Shapermc — November 1, 2006 @ 10:31 am

Not a bad review, though I thought your went a little overboard on the fey jokes. Yes, they’re all queerish, we get it, ha ha.

Also… okay, I’m new to this blog, but you do the same damn thing that Kieron does with the “multiple paragraph as single link” crap. It’s terrible (and you even italicize it, making it harder to read). Please don’t. I’m sure I’m not the only one who mouses over paragraphs of text while reading.

Good summation with that both titles are somewhat flawed (though Harmony was a much a bigger disappointment, Circle was much better) but in a double pack irresistable. Also pointing out the sheer joy of back/fore-dashing in Harmony.

Comment by Anonoguy — November 1, 2006 @ 12:39 pm

You must read a bit slower than me, I don’t have time to drag my mouse across the paragraphs.

I quite like it, actually, but I’ll put some thought into changing that if it makes it more readable.

I’m going to keep the italics, though.

Comment by mathewkumar — November 1, 2006 @ 12:44 pm

Why do so many people hate Harmony of Dissonance?

I’m crying here.

Comment by Shapermc — November 1, 2006 @ 2:25 pm

Because the castle just isn’t laid out in that great a way?

I actually like HOD a lot (mainly because the dashing makes the game joyous to roar through) but there’s just something lacking about it compared to Aria. I don’t know what it is, other than the layout, maybe.

Comment by mathewkumar — November 1, 2006 @ 2:42 pm

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